100 BPM Delay Times
Every tempo-synced delay and reverb time at 100 BPM, in milliseconds — normal, dotted and triplet. The chart is pre-filled for 100 BPM; change the tempo to recalculate, and tap any value to copy it.
| Note | Normal | Dotted ·1.5 | Triplet ·⅔ |
|---|---|---|---|
| Whole1/1 | |||
| Half1/2 | |||
| Quarter1/4 · beat | |||
| Eighth1/8 | |||
| Sixteenth1/16 | |||
| Thirty-second1/32 |
Tap any value to copy it to your clipboard. Switch to Hz to sync an LFO.
Delay & reverb times at 100 BPM
At 100 BPM one beat (a quarter note) is 600 ms, so an eighth-note delay is 300 ms and a sixteenth is 150 ms. Dial any of these into your delay or set a tempo-synced reverb's pre-delay to the sixteenth and its tail to fade around a beat or two. The full chart above covers every note value.
The dotted-eighth delay at 100 BPM
The famous dotted-eighth delay — the shimmering, off-grid repeat behind countless guitar and pop productions — is 450 ms at 100 BPM (1.5× the 300 ms eighth note). A triplet delay is ⅔ of the plain note instead, giving a rolling, galloping echo; both columns are in the chart.
100 BPM in context
One hundred BPM is a round, friendly mid-tempo — common in pop, mid-tempo rock and dancehall. The maths is clean (a beat is 600 ms), which makes it a great reference tempo for learning and for setting tempo-synced effects. Practise against it in the 100 BPM metronome — the only one with named human feels.
Find your BPM
Not sure of your track's tempo? Tap it out and it sends the BPM straight to the full delay calculator. Switch the chart above to Hz (it's just 1000 ÷ ms) to sync an LFO, tremolo or auto-filter.