128 BPM Delay Times
Every tempo-synced delay and reverb time at 128 BPM, in milliseconds — normal, dotted and triplet. The chart is pre-filled for 128 BPM; change the tempo to recalculate, and tap any value to copy it.
| Note | Normal | Dotted ·1.5 | Triplet ·⅔ |
|---|---|---|---|
| Whole1/1 | |||
| Half1/2 | |||
| Quarter1/4 · beat | |||
| Eighth1/8 | |||
| Sixteenth1/16 | |||
| Thirty-second1/32 |
Tap any value to copy it to your clipboard. Switch to Hz to sync an LFO.
Delay & reverb times at 128 BPM
At 128 BPM one beat (a quarter note) is 468.75 ms, so an eighth-note delay is 234.38 ms and a sixteenth is 117.19 ms. Dial any of these into your delay or set a tempo-synced reverb's pre-delay to the sixteenth and its tail to fade around a beat or two. The full chart above covers every note value.
The dotted-eighth delay at 128 BPM
The famous dotted-eighth delay — the shimmering, off-grid repeat behind countless guitar and pop productions — is 351.56 ms at 128 BPM (1.5× the 234.38 ms eighth note). A triplet delay is ⅔ of the plain note instead, giving a rolling, galloping echo; both columns are in the chart.
128 BPM in context
One hundred and twenty-eight BPM is THE club tempo — the four-on-the-floor heartbeat of house, mainstream EDM, big-room and most peak-time techno. If a festival track feels "just right" on the main stage, it is probably here. A beat is 468.75 ms. Practise against it in the 128 BPM metronome — the only one with named human feels.
Find your BPM
Not sure of your track's tempo? Tap it out and it sends the BPM straight to the full delay calculator. Switch the chart above to Hz (it's just 1000 ÷ ms) to sync an LFO, tremolo or auto-filter.