60 BPM Delay Times
Every tempo-synced delay and reverb time at 60 BPM, in milliseconds — normal, dotted and triplet. The chart is pre-filled for 60 BPM; change the tempo to recalculate, and tap any value to copy it.
| Note | Normal | Dotted ·1.5 | Triplet ·⅔ |
|---|---|---|---|
| Whole1/1 | |||
| Half1/2 | |||
| Quarter1/4 · beat | |||
| Eighth1/8 | |||
| Sixteenth1/16 | |||
| Thirty-second1/32 |
Tap any value to copy it to your clipboard. Switch to Hz to sync an LFO.
Delay & reverb times at 60 BPM
At 60 BPM one beat (a quarter note) is 1000 ms, so an eighth-note delay is 500 ms and a sixteenth is 250 ms. Dial any of these into your delay or set a tempo-synced reverb's pre-delay to the sixteenth and its tail to fade around a beat or two. The full chart above covers every note value.
The dotted-eighth delay at 60 BPM
The famous dotted-eighth delay — the shimmering, off-grid repeat behind countless guitar and pop productions — is 750 ms at 60 BPM (1.5× the 500 ms eighth note). A triplet delay is ⅔ of the plain note instead, giving a rolling, galloping echo; both columns are in the chart.
60 BPM in context
At 60 BPM the click lands once a second, the slowest tempo most players practise to. It is the home of ballads, ambient, downtempo and half-time hip-hop, and a favourite for slow, deliberate technique work where every note has room to breathe. Practise against it in the 60 BPM metronome — the only one with named human feels.
Find your BPM
Not sure of your track's tempo? Tap it out and it sends the BPM straight to the full delay calculator. Switch the chart above to Hz (it's just 1000 ÷ ms) to sync an LFO, tremolo or auto-filter.